GameBlast: Streets of Rage for Sega Genesis

Ah yes, Streets of Rage, a classic from my childhood.

Streets of Rage was a Genesis exclusive that had two sequels, both very good. The concept of the game was to move across the level from left to right, while beating up everyone in your path with your fists, pipes, bottles, etc. At the end of every level, there’s a boss that takes a considerable amount of damage before he can be defeated and you can ultimately move on to the next stage.

You have three characters to choose from: Adam, Axel, and Blaze, each with slightly different stats and playing styles. Essentially, the game is pretty simple, but that’s to be expected in a game older than myself- just walk through the level, kill everyone, and continue.

Graphically, the game takes advantage of the Genesis’ generally impressive graphics and Streets of Rage looks great. Colors pop, and the background of the levels also look great at all times. Moving through a level and watching garage doors open that reveal more enemies, lights flashing in the background and more was certainly a sight to be seen in 1992.

However, the single best aspect of the game may be the game’s music, which is incredibly catchy and guaranteed to stick in your head way after you’re finished playing the game. To this day, I will continually play the music just to enjoy it. In that respect, I feel the game has certainly made it’s mark.

The controls are very simple. The Genesis controller really only has a few buttons, and it’s pretty easy to figure out which button is punch, kick,  grab, etc. The beauty of the game is that while it’s pretty simple to pick up and play, an experienced gamer will likely not get bored of the game due to the fact that you can perform much more intricate attacks.

The replay value for the game is there, but only if you don’t mind doing the same thing over and over again, similar to how most, if not all games from that generation were. You could also play two player which would give you a reason to start the game over again.

This game is one of my personal favorites from my early childhood. I began gaming at age four with a Super Nintendo and a Sega Genesis and this was one of the few games that I owned and, frankly, am happy to say that I spent hours upon hours attempting to finish the game and humming the catchy music.  If you’re a retro collector and don’t have this game in your collection, you should turn in your gamer card right away because this is a classic for sure. The sequels to the game are also extremely well done.


Presentation- 9/10

Gameplay- 9.5/10

Replay Value- 7.5/10

Total- 8.7. If you own a Genesis and have never played this game, do it ASAP.


GameBlast: Metropolismania for Playstation 2

The first post for my new blog will be a quick review for one of my all-time favorite games on the Playstation 2- Metropolismania.

Most people aren’t really sure what Metropolismania is, so here it is as quickly and as simply as possible- you are a man in a yellow suit who’s sole purpose in life to is to create cities. Armed only with a piece of chalk and the people you choose to live in your town, you must solve the various issues that arise in your town. Whether it be a cult, aliens, or people wanting factories near their homes for whatever reason, your job is to fulfill some goal set forth by your boss and to keep everyone from leaving your town.

Graphically, the game doesn’t hold up all that well. However, it’s important to note that the game actually came out in the earlier stages of the PS2’s lifecycle, and was created in Japan for a different audience than in America. This also led to many of the quirky, but at the same time cute and funny translations from Japanese to English. If entering the game with an open mind, this can be considered a plus to the game. For the time, they’re pretty good though.

The gameplay is actually really fun, and that is something that has certainly stood the test of time. Moving from one villager to the next is relatively simple, and organizing their requests and complaints is easy as well. Planning where to put buildings such as schools, spas, and burger bars also is incredibly rewarding, especially when you succeed in making someone happy and the repetitive jingle plays. Which brings me to my next point-

The music in the game never gets old, which is really important considering the fact that no one ever talks and all conversations are text based, with the exception of cut scenes. This is where many games fall flat and almost force you to stop playing out of frustration, but Metropolismania shines here.

The controls are really simple, mostly using directions and the X, Circle, Square and Triangle Buttons when needed. There’s also some pretty good replay value since you can design your town differently each time you play the game.

Frankly, this is a game I recommend to anyone who’s interested in simulation or city building games. The game is a bit rare, but you can purchase a copy of it on eBay for about ten dollars. Be sure to avoid the putrid sequel, Metropolismania 2 which sells for a much lower price. Also if you like this game, you’ll be happy to know that sequels were developed in Japan for the DS, Xbox 360 and PS3. If you have a PS3, the game will work, but will cost a pretty penny to import, as will the classes you’ll need to take to learn Japanese.


Graphics- 7.5/10

Music- 8/10


Replay Value- 8/10

Total Score-  8. I can almost guarantee you’ve never played a game like this one.


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